Move over Clash of Clans and Pokemon Go, we will play the original games- the traditional games.
Long time ago before Toru Iwatani created Pacman, these games was already the best of the games in the house. Children (who are our grandfathers and grandmothers now) play these games happily. This makes their childhood and molds them into what they are now. This complete their childhood days.
To tell you frankly, kids are more physically capable and healthier those days. Why? Because they use their physical skills and talents rather than just sitting and pushing their thumbs. They run, walk, jump and climb. The children have to move a lot and quick, using the arms and the body, then think of the best and fair way to win against their child mate.
Games of yesterdays are physically played. Have you remember your moments when you play the Filipino traditional games: patintero, siatong, tug-of-war, tumbang preso, piko, sipa, turumpo and many other games that really brought good sportsmanship to the kids. Every game got new skill to develop you; every game has its own story and strategy to win the game. You don’t need to be nerd and artists to master the game. All you have to do is to play and play it again the next day.
And the good thing about these games: it’s free. You don’t need to pay for the apps or coins to level up for your game. You don
But today, generation has change. The childhood was dominated by the games from android phones, iPhone, windows and other offline and online games. And the games are not free. You need to monthly internet usage, pay to level-up the games and sometimes you need to buy the gadgets and the game itself. And the not so good part, you need to sit and sit to play the games. Before you know it, its obesity you are dealing with.
Isn’t it good we let children know the games we play when we are still young?###
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I still hope for the younger generations to try traditional games. If ever they do, they were been obliged to do it only in PE subject. I might say that outdoor activities are far better than today. Most the of the young ones are addicted to electronic devices.
You may be right. But what is the use of it. I really wonder seeing people brooding over their past which has nothing to do with the present. Gone are those days when people were quite generous and kind. They were commanding respect not only in their house but also in the society.
When my Grandfather was coming out wearing a Turban along with a Coat people were just escaping from his sight. A Tanga was kept outside the house which was taking him to his office. He was a Tahsildar. He got every power to dictate terms to the people of his area. Do we have such people and are we commanding such respect?
Recollection of past is not a good thing. Let us live in the present and do effort to satisfy children with their choices and allow them to play with as many toys of their choices as possible. Allow them to lead a team instead of being in a team.
Have to laugh at myself. Showing my age. When I saw the words “traditional games”, my mind went to board games like Monopoly and Scrabble and fun card games. As soon as I saw Pokemon I'm like ... Oh well! Got nothing to say! :)
How can we allow our children play all these old stuff? They are all games meant for the poor and needy. In those days they were considered as good games. Only people having some financial background were allowing their children to go out and play. Most of the children were learning the work from their fathers. Earning some money was a great thing. People were working hard to earn some money . The poor man's son was learning his work from his father. They were the games meant for those days. But there is technology now. We got the latest technology. Our concentration should be to move with the technology and know the things better than inviting the old traditions and customs. Are they of any use now? They are all obsolete. They can be considered only as memories.
We should not live in memories and spoil the children. First, we have to educate ourselves to know the best thing and then allow our children know the things.
Earlier a worker was accepting the Food when it was offered to him. Now can we offer such food to any worker? He, instead of accepting the food will get angry and throw it on our face. So better we change and move with the situation and time.
Times have changed a lot and I guess we have to move along. But with online games and computers, physical and emotional health has deteriorated in our children. There should be a balance and it is up to the parents to provide this balance by taking children to parks and gardens or enrolling children in swimming, sports classes etc. But technology is here to stay and we can't keep children away from it.
Yes such games made us run and walk a lot and made us exercise. Howeer, shrinking space for parks, increased pollution and more crime has led to kids being more inside their houses after schools than outside.
So its a social issue as well.
A survey out today points to a decline in traditional outdoor games like hopscotch, marbles and conkers. You may have heard me talking about the findings on Radio 5 live this morning (from 53’30” in), supporting the call for a ‘rough and tumble play’ campaign.
Mourning the loss of such games makes a nice summer season story. But does it really matter? Isn’t the attempt to revive interest in these games just shallow nostalgia? Is it even adults’ business to get involved? After all, these games have traditionally been passed down through the generations by children themselves, with little or no adult input.
Yes, people of the whole world have forgot their traditional games and following the country games is a bad thing as I think that because follow other peoples' game but do not forget national games because respect lies in it.
Thinking of a new place to hide, a quick joke to end the opponent’s ‘statue’, discovering how regular household objects can serve as unique toys all silently hone creativity… Creativity is usually at a high while engaged in imaginative play, as it does not have boundaries.
There is no limit, for example, to the stories that can be woven around 5 barbie dolls, or the number of twists in rules that one can introduce to a regular ‘catch me if you can’ game. Electronic games don’t leave us with such opportunities.
Everything from the rules of the game to the levels and the equipment is preset for us. There is very little scope for invention and innovation. Food for thought.